![]() ![]() Search results live in a closed search panel for a few minutes, but eventually time out and searches have to be run again. The new search is slow opening, taking 10 to 15 second to appear. Also buttons can be dragged to rearrange them. Right-click and empty part of the bottom menu bar to open a button selection menu. The Search button in the bottom menu is off by default. A nice feature here is the ability to select which Search is used, the older SLV2 Search or the new SLV2 Beta Search. The control for vertical or horizontal chat tabs is here. But, the Firestorm will appreciate any testing bug reports you do.įirestorm – The RLVa enable control is here (Restrained Love Viewer). Using skins other than the default in a Beta release is likely to produce more problems. Skins – what you expect… alternate viewer skins. You can control how they work and disappear here. The measages popping up in the lower right are called toasts. UI Extras – User Interface Extras – This is unique Firestorm feature that collects many of the viewer’s UI behaviors into a single place. The only grids in the grid drop down at login are ADITI and AGNI, the two main SL grids, beta and main respectively. Enabling it pops a warning that the viewer may not work on all grids. Controls for what info the viewer puts out, like Selection Hints, are on this page.Īdvanced – This contains the control that allows one to turn on the grid manager and grid selection at login. Chat log settings and Firestorm unique features are on this panel. Otherwise it is similar to SLV2.ĭialog Alerts – renamed but the same as SLV2. Move & View – this is the panel where the double-click teleport is enabled or disabled. So, when returning to a region you should see faster rez. The idea is the index and larger cache will make the cache faster and more efficient. An indexing system has been added for caching textures in SLV2 and I assume it is part of Firestorm, but I didn’t see where they say. Firestorm has the 10gb cache now used in SL viewers. Firestorm provides much more control over the caches than the SLV2 does. ![]() Network & Cache – replaces SLV2’s Setup tab. Media Filter (see above) being the main additional feature. Sound & Media – is similar to SLV2’s with the addition of features. This option requires newer video cards and lots of GPU/CPU power. In the simplest terms it adds reflected light. Global Illumination – This feature is about creating more realistic lighting. There is more control over textures and how they are displayed. A feature not in SLV2 is a setting for the number of parallel texture downloads. Render – There are some settings on the render tab that we usually find in the snapshot panel. Hardware Settings – to understand these and decide how to set them see: Graphics Tweaking for Second Life, which is mostly for nVida but the concepts of things like Ambient Occlusion are the same in all systems regardless of video card. On the Graphics tab there are four tabs not seen in SLV2 viewers General (the SL settings), Hardware Settings, Rendering, and Global Illumination. But, one needs Lighting & Shadows enabled before they are active choices. The panel also includes Ambient Occlusion and Sun/Moon or dynamic shadows. So, it appears they don’t have this quit ready for prime time yet. Graphics settings includes Lighting & Shadows, but enabling it pops up a warning advising one not to use the feature. In Preferences General and Chat are what you expect, nothing much new here. It can be opened and closed with the HOME icon in the bottom menu.Įxcept for minor menu differences there are lots of similarities to the SLV2. The next noticeable feature is the floating panel that is the sidebar panel we see in Linden Lab (LL) viewers. Enable or disable in the upper menu: Avatar→Preferences→Sound & Media→Enable media filter. So, after a time it becomes less intrusive. The filter does have white and black lists. Most users with viewers using this style of notification tend to turn the filter off. Some viewers have created a less intrusive filter. This feature was added into SL and third party viewers after the RedZone exploit. The first thing that popped up was the horribly annoying Media Filter. Agree to the EULA and you’re on your way. In the Stats panel I blanked out FPS as it was not representative of actual performance (I went from Word to Snip and the viewer was in background, which reduces FPS by half or more.) Experience The Mini-Map (3) also remains on top of the sidebar Radar panel. The Radar (#2) is active but does not pop to front. In the above image (click for larger image) You can see the new look for Dialog Menus (#1). ![]() Firesotrm w/Dialog Menu #1, Radar #2, Mini_map #3 and Stats open ![]()
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